I am currently fixing two bugs in the Wind and Endless Power staves.
- The first reported bug was an issue where, if you try to draw the weapon from your back, right after wearing it, it would be invisible. Once returned to your back and drawn again it would be visible and work properly. This bug was caused by a longer than normal initialization time at the beginning of the script.
When any weapon is removed while it is drawn, then re-worn, it resets and forces you to sheath the weapon. When this happens, the animation sequence is played. However, in the staves, the wear(sheath) animation is longer, 1.6 seconds to be exact. This delay was added in the initialization area, but that proved to be a problem. So I have moved the delay into a section that only happens if the weapon is being auto-sheathed.
Bug Status: Resolved.
- The second reported bug is a random loss of the ability to block and use special attacks. I have had two reports of this so far. I am currently investigating this bug. If anyone else has seen this bug and has any more information to help narrow it down with a “repeatable” process for causing this to happen, please post a comment here.
Bug Status: Investigating.
As soon as this bug is resolved I will post the update for both the Wind and Endless Power staves.