Archive for the "News" Category

Current Events – Please Read

Hello all, I am sure you have noticed that I have not been around much lately. I have been dealing with life and trying to get things sorted out so I have more time to work in Second Life. Unfortunately I have not been very successful in doing so. I am currently packing to move [...]

What’s going on with Ayame?

As some of you may already know, I am struggling a bit financially. I have tried to give my full attention to C:SI and SL in general, but it is not enough to keep me alive, so I am looking for alternative ways to support myself,

Linden Lab finally adds a useful function!

There is now a new function: llSetLinkPrimitiveParamsFast, that allows for instant changes to link sets.

Update Status – Important Information

If you have been reading my posts, you probably have seen that I have sent out updates for a few of the weapons now. I have delayed releasing more updates due to new issues arising at the same time that the Havok 7 server release was being implemented across the grid. This time has not [...]

Hand-To-Hand Melee – Work In Progress

A first look at the Hand Wraps I am making for the first release of Hand-To-Hand Melee for C:SI.

Akuma no Tsubasa featured in MAD Image Photo Shoot

Check out the full outfit and photo shoot at MAD Image.

Havok7 causing Havoc!

I started to do the updates for the Legends Series weapons today, only to find that there are serious issues with prim rezzing in the current release of the Havok7 server.

Gotokuneko Katana updated to V4.4

The Gotokuneko Katana is now updated.

Ronin Katana updated to V4.4

The Ronin Katana is now updated.

Dynasty Flame Katana updated to V4.4

The Dynasty Flame Katana is now updated.

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  • Who am I?

    My name is Ayame Musashi and this is my blog for all things related to Musashi Blades and Combat: Samurai Island (C:SI). Hopefully you will find something interesting to read and discuss. Please respond to any topic you wish. Your feedback will help me make decisions on development of both my weapons and items, and the C:SI system in general.