I would like to hear what kind of weapons you would like to see added to C:SI. Continue reading “Weapons you would like to see?”
I am sure you have noticed that I have not been around much lately. I have been dealing with life and trying to get things sorted out so I have more time to work in Second Life. Unfortunately I have not been very successful in doing so. I am currently packing to move out of my home and into a smaller loft-like warehouse space that my friends have generously offered to rent to me at a lower rent and all bills paid. I am hoping this will allow me to pay off my debt and work to get a vehicle, so I can go back to work for an agency and then have spare time to work in SL.
If you have ever been in my shoes, then you understand how stressful it is, not knowing if you will be able to pay rent, not being able to pay bills, and having to rely on a credit card to cover expenses, which is a vicious cycle as the credit card payment grows and grows. There is eventually a breaking line. Once you cross this line, the credit card bill is more than you can afford and it is no longer an option. This is where I am now. I am doing everything in my power to find more work to do, just to be able to stay alive. literally. I really wish I could just focus on making new items in Second Life and count on that to keep me alive and solve my issues, but I can not. So until I resolve my financial situation, and get my life in order, I may be a bit scarce.
I do realize there have been random issues with weapons not working properly over the past few months. This is mainly due to LL making changes to the servers and the client. I have been trying to give Linden Lab time to resolve their issues before I commit to patching weapons and sending out updates, simply because I do not have time to do it repeatedly. If I try to patch things now, and LL decides to make more changes, then I would have to try and find time to do it all over again. The patching of the weapons is a small amount of time compared to the time it takes to setup all of the packages and send out updates, etc. I do not want anyone to think I am making excuses. I am in no way doing so. I am simply being honest and upfront with you all about the situation and I will resolve the issues as soon as possible. Please have patience and I will take care of you all. I have always made it a point to do everything in my power to ensure everyone is happy with my work. That has not changed. My circumstances are just delaying my ability to help.
Wish me luck and I will be back to take care of everything soon!
I hope you are having a wonderful day!
As some of you may already know, I am struggling a bit financially. I have tried to give my full attention to C:SI and SL in general, but it is not enough to keep me alive, so I am looking for alternative ways to support myself, Continue reading “What’s going on with Ayame?”
There is now a new function: llSetLinkPrimitiveParamsFast, that allows for instant changes to link sets.
If you have been reading my posts, you probably have seen that I have sent out updates for a few of the weapons now. I have delayed releasing more updates due to new issues arising at the same time that the Havok 7 server release was being implemented across the grid. This time has not been wasted as I have now found that the patch we originally came up with to fix the dreaded “Math Error” in the Sensor Slash, was incomplete. Continue reading “Update Status – Important Information”
A first look at the Hand Wraps I am making for the first release of Hand-To-Hand Melee for C:SI. Continue reading “Hand-To-Hand Melee – Work In Progress”
Here’s a quick shot of the Naginata I am working on.
I started to do the updates for the Legends Series weapons today, only to find that there are serious issues with prim rezzing in the current release of the Havok7 server. Continue reading “Havok7 causing Havoc!”